RPTools

Personal tools
From MapToolDoc
(Redirected from hero)

herostun

Contents

herostun() Function

Generates random numbers to emulate dice rolls; acts like a standard roll() with the difference being that a hidden variable is tracked, which can then be returned using herobody(). This hidden variable is calculated by adding 2 for each dice that is rolled at maximum value, 0 for each dice that is rolled at minimum value, and 1 for each dice that is rolled at neither minimum, nor maximum value.

Usage

  1. herostun(times, sides)
  1. hero(times, sides)

Parameters

  • times - The number of times to roll the dice.
  • sides - The number of sides the dice possess.

Examples

Roll a twenty-sided dice, and return the herobody() result as well.

  1. [t: herostun(1, 20)] - [t: herobody(1, 20)

Returns a number that is between 1 and 20 for the herostun roll, and a number between 0 and 2 for the herobody roll.

Roll five ten-sided dice, and return the herobody() result as well, using variables.

  1. [h: DiceTimes = 5]
  2. [h: DiceSides = 10]
  3. [t: herostun(DiceTimes, DiceSides)] - [t: herobody(DiceTimes, DiceSides)]

Returns a number than is between 5 and 50 for the herostun roll, and a number between 0 and 10 for the herobody roll.

See Also

Used in conjunction with herobody()
For another method of rolling dice, see Dice Expressions.